By: [Your Name/Editor]
Mathematical! If you’ve been waiting for a reason to return to the Land of Ooo, the wait is over. The gaming world is buzzing again about everyone’s favorite human and magical dog with the arrival of Adventure Time: Pirates of the Enchiridion landing in the plaza.
For fans of the show, this isn’t just another licensed cash-grab—it’s a genuine love letter to the surreal, post-apocalyptic world created by Pendleton Ward. Whether you’re a seasoned adventurer or a newcomer looking for a quirky RPG to sink your teeth into, here’s why this voyage needs to be on your radar.
In the vast, post-apocalyptic, candy-scented world of Adventure Time, video games are rare treasures. One of the most beloved is "Adventure Time: Pirates of the Enchiridion," a 2018 open-world RPG where you sail the flooded kingdoms of Ooo with Finn, Jake, BMO, and Marceline. But for years, a strange whisper has circulated online: "Plaza New."
Here is the truth behind that ghostly search term.
The S.S. Sweet Pickles cut through a sea the color of fermented grape soda. Finn the Human leaned over the bow, his sponge bobblehead (a gift from BMO) wobbling in the stiff, salty breeze.
“Jake, are you sure this is the right direction?” Finn asked, squinting at a map drawn on a napkin that smelled faintly of bacon pancakes.
Jake, stretched into a human-sized hammock between the mast and the crow’s nest, yawned. “The Sea Witch said ‘head past the Gumball Guardian Shoals until the water tastes like regret, then take a hard left.’ We took the left, man.”
“The water tastes like cherry regret,” Finn corrected. “That’s different. That’s the good regret.”
Below deck, Princess Bubblegum was elbow-deep in a mess of wires, cogs, and what looked like a living computer virus trapped in a jar. “The Enchiridion’s resonance is spiking,” she called up. “There’s a Plaza nearby. Not on any old map. A new one.”
BMO, acting as lookout, beeped. “Finn! Jake! Horizon! It looks like... a mall parking lot?”
It was. Sort of.
The Plaza of Forgotten Tides was a colossal, half-sunken shopping complex from the Pre-Mushroom War era, now encrusted with bioluminescent coral and barnacles the size of beanbag chairs. The skeletal remains of escalators zigzagged into the sky like fossilized snakes. Neon signs flickered with ancient, barely legible words: 🍩 SEARS OPTIMUM🍔 • CINNABON VOID • BEST BUY (ABANDONED HOPE).
As they docked the Sweet Pickles to a rusted cart corral, a new song began to play from invisible speakers—a lo-fi, glitched-out version of mall muzak mixed with sea shanties. adventure time pirates of the enchiridionplaza new
“Welcome to the Plaza,” a soothing, digitized voice cooed. “Your credit score is... irrelevant. Your thirst is... eternal. Please consume.”
“Creepy,” Finn said, pulling out his demon blood sword. “I love it.”
The crew split up.
Finn and Jake stumbled into “The Food Court of a Thousand Regrets.” Every table was occupied by ghostly, translucent shoppers—Ooo-ified versions of ancient humans, still clutching trays of fossilized pizza. One ghost, wearing a visor and a nametag that read ‘CHAD,’ kept repeating, “Sir, this is a Wendy’s... sir, this is a Wendy’s... sir, this is the afterlife...”
A fight erupted when a living soda fountain, possessed by a chaos demon, began spraying acidic root beer. Finn parried the sticky geyser with his sword while Jake grew to the size of a delivery truck and tipped the entire fountain over, sending a wave of fizzy brown liquid into the ghostly food court. The ghosts, now soaked in phosphorescent soda, began dancing the Macarena against their will.
“CURSED BEVERAGE!” one ghost wailed. “IT MAKES US FEEL... JOY?”
Meanwhile, Princess Bubblegum and Marceline explored the “Anchored Arcade.” Rows of arcade cabinets stood half-buried in sand, their screens still glowing. But these weren’t normal games. They were prison games.
“These machines were designed to trap lost souls in high-score loops,” PB whispered, tapping a screen labeled ‘DANCE DANCE REVOLUTION: Purgatory Mix.’ “If you lose, you stay. If you win... you still stay, but you get a coupon for a free pretzel.”
Marceline floated to a cabinet called ‘Guitar Hero: The Last Solo.’ “Oh, this is my jam.” She plugged her bass axe into the machine. The screen flashed: PLAY TO UNLEASH THE BOSS.
“Marcy, don’t—” PB started, but Marceline was already shredding.
The floor split open. From a pit of tangled charging cables rose The Manager — a giant, floating head wearing a cracked pair of reading glasses, its face made of pure corporate spreadsheet energy. Its voice was the sound of a thousand hold-music flutes.
“YOU HAVE DISTURBED THE QUIET ENJOYMENT OF OUR PATRONS. RETURN YOUR CART TO THE CORRAL OR FACE... LIQUIDATION.”
The battle was epic. The Manager summoned waves of angry coupon demons and sentient shopping carts with teeth. Finn threw a discount mannequin at its left eye. Jake turned into a giant fist and punched a hole through its “Customer Service” section. Marceline’s music corrupted its mainframe, turning its liquidation protocol into a gentle “We hope you enjoyed your visit.” By: [Your Name/Editor] Mathematical
As The Manager deflated into a pile of expired gift receipts, it coughed up a single, glowing keycard.
The Enchiridion Fragment wasn’t a book page this time. It was a lost DLC cartridge, labeled: ‘Pirates of the Enchiridion: Plaza of Forgotten Tides – New Game+.’
BMO slotted the cartridge into the ship’s mainframe. The Sweet Pickles glowed. New sails appeared—sails woven from the fabric of old movie theater carpets. A new cannon unlocked: the “Buy-One-Get-One-Freeze Ray.”
As they sailed away, the Plaza’s final ghost—a lonely janitor named Glem—waved from a broken escalator. “Come back when you have more existential dread!” he called.
Finn waved back. “We’ll bring BMO! He’s great at organizing!”
Jake stretched an arm to the horizon. “So... what now?”
Finn held up the cartridge. “Now? We find the Secret Basement of the Eternal Mattress Store. I heard there’s a pillow that shows you your future if you sleep on it.”
Marceline snorted. “Or gives you a nightmare about student loans.”
PB smiled, wiping soda from her goggles. “Let’s find out.”
And the S.S. Sweet Pickles sailed on—into the glitchy, beautiful, totally bonkers waters of Ooo’s newest adventure.
THE END (FOR NOW)
The Quest for the Enchiridionplaza
In the post-apocalyptic land of Ooo, Finn the Human and Jake the Dog were lounging in their favorite spot, the Tree Fort. Finn was flipping through the pages of his favorite book, the Enchiridion, a ancient hero's guide to being awesome. Suddenly, Jake's ears perked up. For fans of the show, this isn’t just
"Dude, I just heard the most epic rumor!" Jake exclaimed. "There's a legendary plaza hidden deep within the Candy Kingdom, filled with sugary treasures and guarded by the most feared pirates in the land: the Pirates of the Enchiridionplaza!"
Finn's eyes widened. "Whoa, that sounds like a totally awesome adventure! Let's go find it!"
The two friends set off immediately, traveling through the Candy Kingdom, asking for directions and gathering information about the mysterious plaza. They met Lumpy Space Princess, who told them that she had heard rumors of a secret entrance to the plaza hidden behind a waterfall.
As they journeyed deeper into the kingdom, they encountered all sorts of wacky creatures, from gumball monsters to lollipop knights. Finally, they arrived at the waterfall and discovered a hidden cave behind it. Inside, they found a treasure map etched onto a giant lollipop.
The map led them to a rickety bridge suspended high above a sea of bubblegum-flavored lava. As they crossed the bridge, they were confronted by the infamous Pirates of the Enchiridionplaza: Captain Toffeebeard, a candy-coated pirate with a beard made of twisted licorice, and his trusty first mate, a giant gumball machine.
"Avast ye, adventurers!" Captain Toffeebeard shouted. "You'll never leave this place with the secrets of the Enchiridionplaza! Prepare to walk the plank!"
Finn and Jake stood their ground, ready for battle. With Finn's sword-fighting skills and Jake's stretchy powers, they fought off the pirates and their minions. In the heat of the battle, Finn remembered a crucial tip from the Enchiridion: "A true hero always uses his surroundings to his advantage."
Inspired, Finn used his surroundings to defeat Captain Toffeebeard, dodging a blast of bubblegum-flavored fire by using Jake's stretchy body as a shield. Jake then used his powers to stretch and disarm the gumball machine, which rolled harmlessly into the lava below.
With the pirates defeated, Finn and Jake entered the Enchiridionplaza, a glittering sugary wonderland filled with candy fountains, gingerbread buildings, and gumdrop trees. They discovered a giant golden statue of the Enchiridion's author, a wise and powerful hero named Tim.
As they explored the plaza, Finn and Jake uncovered ancient secrets and treasures, including a magical amulet that granted them temporary invincibility. With their newfound powers, they vowed to protect the Enchiridionplaza and its sugary wonders from any future threats.
As they made their way back to the Tree Fort, Finn turned to Jake and grinned. "That was the most epic adventure ever, bro!"
Jake chuckled, his tongue lolling out of his mouth. "Totally, dude. And we couldn't have done it without the Enchiridion."
Finn nodded, tucking the book back into his backpack. "The Enchiridion is more than just a guide, Jake. It's a reminder that true heroism comes from within."
The two friends high-fived, ready for their next adventure in the post-apocalyptic land of Ooo.
This guide is structured to be useful for a gaming blog, a buyer’s guide, or a community post. It breaks down the game’s premise, gameplay mechanics, and why it remains a relevant play for fans of the show.