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const mineflayer = require('mineflayer');const bot = mineflayer.createBot( host: 'your-aternos-server.aternos.me', port: 25565, username: 'AFKBot2021', version: '1.16.5' // match your Aternos server version );
bot.on('spawn', () => console.log('Bot spawned'); setInterval(() => bot.setControlState('jump', true); setTimeout(() => bot.setControlState('jump', false), 200); bot.look(Math.random() * Math.PI * 2, 0); , 5000); );
bot.on('kicked', (reason) => console.log(afk bot aternos 2021 exclusiveKicked: $reason); setTimeout(() => bot.connect(), 10000); );
Run this on a free Replit or Heroku dyno (non‑Aternos host) to keep bot alive. Run this on a free Replit or Heroku
Most public AFK bots failed on Aternos because they didn't respect the Aternos proxy timeout (60 seconds of no packet activity). The 2021 exclusive fix involved modifying your bot's options.txt:
# The 2021 Magic Settings
afk.rotation.update=45
afk.swing.delay=5000
afk.random.chat=true
chat.messages=[".", "/ping", "/seed", " "]
network.compression.threshold=512
Note the random chat messages. This was the secret sauce. Aternos’s anti-bot looked for movement only; it ignored chat messages. By sending a blank space or a dot every 4.5 seconds, the bot appeared as a "lurker" rather than a bot. Most public AFK bots failed on Aternos because
In the world of free server hosting, specifically on platforms like Aternos, the "AFK bot" is a term that gets thrown around frequently. If you were active in the Minecraft community in 2021, you likely remember the surge of "exclusive" scripts and bots circulating on YouTube and forums. Here is a helpful breakdown of what these bots are, how they worked, and the safest ways to stay AFK without risking your server.