Cg Cookie - Introduction To Character Modeling In Blender May 2026
This course is highly recommended for:
It is not recommended for:
CG Cookie’s "Introduction to Character Modeling in Blender" is a foundational course designed for beginner and intermediate 3D artists. The course focuses on teaching the core workflow of creating a complete, animation-ready character model from scratch using only open-source software (Blender). It emphasizes clean topology, efficient polygon usage, and character design principles, steering clear of sculpting-heavy methods in favor of traditional poly-by-poly modeling techniques.
Maya had always loved characters. As a child, she drew heroes and monsters in the margins of her notebooks. As a young adult, she dreamed of bringing them to life—not on paper, but on screen. The problem was, she had no idea where to start. CG Cookie - Introduction to Character Modeling in Blender
She had heard whispers about Blender: free, powerful, but famously steep. She downloaded it once, stared at the gray grid, and closed it ten minutes later. That was six months ago.
Then she found it: CG Cookie – Introduction to Character Modeling in Blender.
The thumbnail showed a friendly, low-poly character with big expressive eyes. “No sculpting experience required,” the description promised. “Start with a single cube.” This course is highly recommended for:
She clicked Enroll.
According to CG Cookie’s internal data (2024 review), students who complete the "Introduction to Character Modeling" course submit final projects that typically fall into two categories:
Common student testimonials include:
"I tried to follow a YouTube video for three weeks and kept getting ‘pinching’ at the armpit. Jonathan’s lesson on topology flow solved that in 15 minutes. Worth the subscription price alone." – Marcus T.
"I am a concept artist who wanted to learn 3D to speed up my workflows. This course taught me exactly how much geometry I actually need. I used to over-model everything. Now I know where to stop." – Sarah L.