196 Patched - Dark Deception
A major technical hurdle for Dark Deception has been the Switch and Mobile ports. Patch 1.10.6 introduced a specific fix regarding the Cross-Platform Save System.
This patch resolved an issue where cloud saves were not syncing correctly between PC (Steam/Epic) and the Nintendo Switch version. This was a vital fix for players who utilized the portable version of the game, ensuring their progress in the nightmare was preserved regardless of the platform.
If you want to check that your game has the Dark Deception 196 patched update installed, follow these steps: dark deception 196 patched
Do not confuse this with Chapter 2's old patch (v1.4). The 196 update is specifically for the Unreal Engine 4.27 upgrade.
Published by: The Horror Game Gazette
Reading Time: 6 minutes A major technical hurdle for Dark Deception has
For fans of Dark Deception—the fast-paced, maze-based horror game developed by Glowstick Entertainment—few things are as exciting (or anxiety-inducing) as a new patch. Over the past several months, the number 196 has become a focal point of community discourse. Specifically, the phrase "Dark Deception 196 patched" has been circulating forums, subreddits, and Discord servers. But what does it mean?
Is it a version number? A secret level? A bug that allowed players to break the game? In this article, we will dismantle every aspect of the 196 patch: the official patch notes, the unlisted mechanics changes, the performance fixes, and why this specific update matters for the game's lore. Do not confuse this with Chapter 2's old patch (v1
No major lore retcons.
The 196 patch significantly changed speedrun categories:
| Category | Pre-Patch WR | Post-Patch WR | Difference | |----------|--------------|---------------|-------------| | Any% (Chap 1 only) | 7:42 | 6:11 | -1:31 | | 100% (All secrets) | 12:03 | 9:58 | -2:05 | | S-Rank All | 18:22 | 13:47 | -4:35 |
The removal of the boost chain requirement and the added checkpoint opened new routing options.