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In FFVIIFix.ini, add:
[HUD]
HUDScale = 0.85 ; reduces HUD size (1.0 = normal, 0.75–0.85 good for 32:9)
SafeXOffset = 0.02 ; shifts HUD slightly inward from screen edge
In the vanilla game, shadows and ambient occlusion (AO) are tied to the 16:9 frustum. When you expand to 21:9, you will often see a "cone" of shadow ending abruptly in your periphery. About 15% of the left and right side of your screen will lack dynamic shadows.
In FFVIIFix.ini, add:
[HUD]
HUDScale = 0.85 ; reduces HUD size (1.0 = normal, 0.75–0.85 good for 32:9)
SafeXOffset = 0.02 ; shifts HUD slightly inward from screen edge
In the vanilla game, shadows and ambient occlusion (AO) are tied to the 16:9 frustum. When you expand to 21:9, you will often see a "cone" of shadow ending abruptly in your periphery. About 15% of the left and right side of your screen will lack dynamic shadows.