Game Configurationjson Cricket League File New May 2026
Provide a single, extensible JSON schema and example file to configure a new cricket league game (teams, format, schedule, venues, rules, points, and metadata) for use by the application.
Do not just drop the file into the game directory and pray. Follow this test protocol:
For career-mode league files, include media parameters:
"broadcast":
"title_sponsor": "Betway",
"umpire_mic_volume": 70,
"stump_mic_enabled": true,
"cheerleader_frequency": "high"
The version key is critical. When the game client starts, it should check this version number against the server's version. If they differ, the client can force a download of the latest JSON, ensuring players are using the latest stats.
This JSON file contains the configuration settings for a new cricket league game. The file is used to define the game's parameters, such as teams, players, stadiums, and rules.
"id": "cl2026",
"name": "Cricket League 2026",
"season": "2026",
"description": "Regional T20 cricket league",
"start_date": "2026-05-01",
"end_date": "2026-06-15",
"format":
"match_type": "T20",
"overs_per_innings": 20,
"innings_per_side": 2
,
"teams": [
"id": "team_a",
"name": "Aces",
"short_name": "ACE",
"captain": "p1",
"coach": "Coach A",
"squad": [
"id": "p1", "name": "Alex Rider", "role": "batsman", "handedness": "RHB",
"id": "p2", "name": "Sam Pace", "role": "bowler", "bowling_style": "Right-arm fast"
]
,
"id": "team_b",
"name": "Blazers",
"short_name": "BLZ",
"captain": "p11",
"squad": [
"id": "p11", "name": "Ravi Kumar", "role": "allrounder",
"id": "p12", "name": "Lee Wong", "role": "wicketkeeper"
]
],
"venues": [
"id": "v1", "name": "Central Stadium", "city": "Metroville", "capacity": 15000,
"id": "v2", "name": "Riverside Ground", "city": "Rivertown"
],
"schedule": [
"id": "m1",
"round": 1,
"date": "2026-05-02T14:00:00Z",
"venue_id": "v1",
"team_home_id": "team_a",
"team_away_id": "team_b",
"match_window_minutes": 180,
"status": "scheduled"
],
"rules":
"tie_resolution": "super_over",
"powerplays": "total_powerplay_overs": 6, "powerplay_periods": ["start_over":1,"end_over":6],
"no_ball_runs": 1,
"free_hit_on_no_ball": true
,
"points_table":
"win": 2,
"tie": 1,
"loss": 0,
"no_result": 1,
"bonus_point": "enabled": false, "condition": ""
,
"standings_rules": ["points","net_run_rate","wins"],
"match_settings": "use_dls": true, "dls_version": "2024",
"metadata": "created_by": "admin", "created_at": "2026-04-10T12:00:00Z"
If you want, I can:
In the context of Cricket League (mobile) and similar titles like Cricket 26 or Cricket 19, the config.json file is a standard configuration file used to define game variables, settings, and player parameters. Recent Developments (2026)
As of April 2026, "new" configuration files for cricket games often include updated parameters for: game configurationjson cricket league file new
Difficulty Sliders: New settings that allow users to explicitly adjust AI skill levels, such as increasing AI bowling performance or reducing human player batting control.
Player Physics: Config files now frequently include variables for RunSpeed, JumpVelocity, and Gravity to fine-tune realistic player movement.
Rosters & Patches: Latest community-driven patches (like those for Cricket 26) use updated JSON files to reflect current real-world team rosters and player stats. File Locations & Management
If you are looking to locate or modify these files, they are typically found in the following directories:
Mobile (Android/iOS): Usually stored within the app's internal data folders (e.g., Android/data/com.miniclip.cricketleague/files/).
PC (Cricket 19/22): Often located in Documents\My Games\Cricket [Year]\Config. Editing the File
Backup: Always copy your original config.json before making changes to avoid breaking the game. Provide a single, extensible JSON schema and example
Edit: Use a standard text editor like Notepad++ or a dedicated JSON Editor to change specific values.
Read-Only: If the game overwrites your changes on startup, right-click the file, go to Properties, and set it to Read-only.
Where is the config file, and how can i transfer my game settings from one region to another?
In modern mobile gaming, the game configuration.json file for " Cricket League
" is a data file typically found within the game's internal directory (such as /Android/data/com.miniclip.cricketleague/files/
) that stores parameters governing gameplay, graphics, and server-side connection settings. The "complete text" or contents of this file are
; they vary based on your specific game version, account progress, and region. Typical File Structure While the exact values change with every update, a standard cricket_league_config.json typically includes the following JSON keys: Gameplay Settings The version key is critical
: Parameters for ball speed, timing windows, and AI difficulty. Asset Management
: Links to internal resources for player skins, bat models, and stadium assets. Connectivity : URLs for matchmaking servers and API endpoints. Version Info
: Data ensuring the client matches the current server build. Accessing the File
If you are looking for this file to troubleshoot or modify the game: Requirement
: You usually need a file explorer with root access or "Data" folder permissions on Android. : Check under
Internal Storage > Android > data > com.miniclip.cricketleague > files
: The file can be opened with any text editor or JSON viewer to read its current configuration. Note on Modifying Files
: Be aware that manually altering or replacing this file with "new" text found online can lead to account bans or game crashes if the configuration doesn't match your app version. , or are you trying to update the game to a newer version? MyPDCU - App Store - Apple
You can save this as game_config.json and load it directly into your cricket game engine (Unity, Unreal, or custom code) to drive league logic, UI, and match rules.






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