Going Medieval Multiplayer Mod

Why hasn't a modder simply created a co-op mod, like the famous RimWorld multiplayer mod? To understand, we have to look under the hood.

In the crowded genre of colony sims and base-building strategy games, Going Medieval carved out a unique niche upon its Early Access release. Set in a dark, low-tech future where society has collapsed into a new feudal age, the game challenges players to guide a handful of survivors from a muddy shack to a sprawling, vertical stone fortress. Its charm lies in meticulous detail: layered zoning, realistic physics for collapsing structures, and a deep simulation of individual settler needs.

Yet, for all its depth, a single question echoes through the game’s subreddit, Discord server, and Steam forums more than any other: “Is there a Going Medieval multiplayer mod?”

The desire to share the burden—and the joy—of building a castle with a friend is palpable. This article dives deep into the current state of multiplayer for Going Medieval, the technical hurdles that make a "true" mod so difficult, the existing workarounds, and what the future might hold for cooperative castle-building.

Title: Has anyone tried the Multiplayer Mod for Going Medieval? Is it worth it in 2024?

I’ve sunk a ridiculous amount of hours into Going Medieval, but lately, I’ve been thinking about how much fun it would be to build a colony with a friend. I know the devs are focusing on the core game first, but I’ve seen a few multiplayer mods popping up on the workshop.

Has anyone here actually tried them recently?

I’m specifically curious about:

I’d love to hear some first-hand experiences before I convince my friend to buy a copy just to test this out!


Text: Thinking about turning my solo Going Medieval colony into a co-op project. 🏰⚔️

I’ve seen whispers of a Multiplayer Mod on the workshop, but I’m skeptical about how it handles game speed and saves.

Is it actually playable with a friend right now, or is it a glitchy mess? Let me know your experience! 👇


Tip for posting: If you are posting this on Reddit (specifically r/GoingMedieval), be aware that questions about multiplayer mods come up frequently. You might want to search the subreddit first to see the most recent "state of the mod" threads to see if anyone has answered your questions recently

As of 2026, Going Medieval does not have an official multiplayer mode, and while community members have expressed strong interest in a "co-op mod" similar to the one for RimWorld, no fully functional or widely adopted multiplayer mod currently exists for the game.

The general consensus from player reviews and technical discussions highlights several reasons why a multiplayer mod is both highly desired and difficult to implement: Community Perspectives on Multiplayer going medieval multiplayer mod

The "RimWorld" Precedent: Many players point to the successful RimWorld Multiplayer mod as proof that the genre can work in co-op. They envision a similar setup where players manage the same colony or different settlers simultaneously.

Gameplay Benefits: Reviews suggest co-op would be most helpful during the mid-to-late game when the colony expands. One player could focus on construction and resource management while another handles production and defense.

Alternative Conceptions: Some users on Reddit have proposed "asynchronous" multiplayer, where colonies exist on the same world map and can trade or raid together, rather than sharing a single real-time settlement. Technical Challenges & Drawbacks

As of April 2026, Going Medieval does not have an official multiplayer mode, and no fully functional "co-op mod" has been widely released for the public. While the game recently launched into Version 1.0 on March 17, 2026, the developers at Foxy Voxel have focused primarily on the single-player experience, including a proper endgame and new content. Current Modding & Multiplayer Status

Official Stance: The developers have stated that the game was designed from the ground up as a single-player colony sim. While multiplayer hasn't been completely ruled out for the distant future, it was not part of the 1.0 release.

Modding Progress: Official modding support (V1) is live, allowing for JSON edits, custom localizations, and scenario mods via the Steam Workshop.

Multiplayer Mod Development: There are community discussions and early-stage attempts on platforms like Reddit regarding a co-op mod, but these projects face significant technical hurdles because the game's engine was not built for networking. Similar Games with Co-op

If you are specifically looking for a medieval colony sim to play with friends, you might consider these alternatives: Medieval Dynasty

: Officially supports co-op, allowing 2–4 players to build a village together using a join-code system.

: Features a highly popular community-made Multiplayer Mod that allows players to manage the same colony or separate ones on the same map.

: A medieval strategy game that recently added a four-player co-op update for exploring and fighting together. 0 release?

As of April 2026, there is no official multiplayer mode for Going Medieval

, and no fully functional, publicly released multiplayer mod currently exists for the game .

While the developer, Foxy Voxel, has stated that their primary focus remains on enriching the single-player experience, they have not entirely ruled out the possibility of multiplayer in the future . Current Status of Multiplayer Efforts Why hasn't a modder simply created a co-op

The community has expressed significant interest in a multiplayer or co-op mod, similar to the popular "RimWorld Multiplayer" mod . However, several technical and developmental hurdles remain:

Developmental Hurdles: Modders have discussed the possibility of creating a co-op mod, but Going Medieval's complex 3D engine and frequent updates make such a project extremely difficult to maintain .

Engine Complexity: Unlike 2D colony sims, the multi-story 3D environments in Going Medieval present unique challenges for synchronization between players .

Official Stance: The developers are currently prioritizing content like the Priority System Overhaul and technical optimizations to ensure a stable 1.0 experience before considering secondary modes . Alternatives for Co-op Gameplay

Since a direct mod is unavailable, players looking for a shared medieval experience often turn to these alternatives: GOING MEDIEVAL: Out of Early Access! - Stream 3

Currently, there is no complete or official multiplayer mod for Going Medieval

. The game is officially a single-player experience, and the developers at Foxy Voxel have focused their resources on building out core content rather than multiplayer features. Status of Multiplayer Projects

Ongoing Community Attempts: There are occasional community-led efforts to create a co-op mod, such as projects discussed on Reddit or Steam, but these are often in early experimental stages and not ready for public use.

Technical Challenges: Modders face significant hurdles, including game instability in late-game stages, desync issues between clients and host servers, and the difficulty of handling time-speed modifiers in a shared environment.

The "RimWorld" Comparison: Players often look for a mod similar to the popular RimWorld Multiplayer Mod, which allows shared colony management. While Going Medieval shares many mechanics with RimWorld, its 3D engine and different coding structure make porting such a feature extremely complex. Existing Official Modding Support

While a multiplayer mod isn't available, you can find other enhancements on the Going Medieval Steam Workshop or Nexus Mods. Common available mods include:

Going Medieval Multiplayer Mod: A Comprehensive Guide

Going Medieval, a popular survival game developed by Shiny Shoe, has taken the gaming world by storm with its unique blend of medieval life, sandbox gameplay, and stunning graphics. One of the most exciting aspects of the game is its potential for multiplayer gameplay, which has been made possible thanks to the efforts of the modding community. In this article, we'll dive into the world of Going Medieval multiplayer mod, exploring its features, benefits, and how to get started.

What is Going Medieval Multiplayer Mod?

The Going Medieval multiplayer mod, also known as "Multiplayer Mod" or "MP Mod," is a community-created modification that enables players to join or create servers, allowing for seamless multiplayer gameplay. This mod opens up a whole new world of possibilities, enabling players to interact with each other, build together, and experience the thrill of medieval life with friends or like-minded players.

Features of Going Medieval Multiplayer Mod

The Going Medieval multiplayer mod comes packed with a range of exciting features that enhance the overall gaming experience. Some of the key features include:

Benefits of Going Medieval Multiplayer Mod

The Going Medieval multiplayer mod offers numerous benefits to players, including:

How to Install Going Medieval Multiplayer Mod

Installing the Going Medieval multiplayer mod is a relatively straightforward process. Here's a step-by-step guide:

How to Create a Server

Creating a server for Going Medieval multiplayer mod is a straightforward process. Here's a step-by-step guide:

Tips and Tricks

Here are some valuable tips and tricks for getting the most out of the Going Medieval multiplayer mod:

Conclusion

The Going Medieval multiplayer mod has breathed new life into this already engaging game, offering a rich and immersive multiplayer experience. With its robust features, benefits, and community-driven approach, this mod is a must-have for any Going Medieval player. Whether you're a seasoned gamer or new to the world of Going Medieval, this mod is sure to provide hours of entertainment, social interaction, and medieval fun. So why not give it a try? Join a server, create your own, or explore the world of Going Medieval multiplayer mod today!


  "maxPlayers": 6,
  "gameMode": "Coop",
  "allowPausing": false,
  "raidDifficultyMultiplier": 1.2,
  "syncInterval": 0.1,
  "enableVoiceChat": false

going medieval multiplayer mod