To prove the point, here is a sanitized template of what a truly superior import code contains (actual codes expire, but the structure is what matters):
gAAAAABmV0vX... [truncated] ... 7cC9LpQ==
This hypothetical code includes:
You can find an actively working version of this by visiting the #save-sharing Discord channel and searching for "endgame 2025." idle dice import save codes better
A better code isn’t just higher numbers—it’s efficiency. It’s a code where the card sets align for max DPS, the dice upgrades are purchased in the correct order, and the idle multipliers are synchronized. To prove the point, here is a sanitized
Let’s be fair. The current system is a feature, not a bug. This hypothetical code includes:
Add a checksum to the end of the code. The game should say "Invalid checksum" before it tries to parse the entire save. Right now, it tries to load garbage and crashes or soft-locks. A simple 4-digit hash at the end would let us know instantly: "You missed a character, re-copy."