Are the Mafia III Playboy images worth the effort? For the trophy/achievement hunters, absolutely (hello, The New Bordeaux Drifter achievement). For the nostalgia hunters, they are a fantastic window into 1968.
Just remember: Lincoln Clay might be a stoic soldier, but even he needs a break from burning down weed farms to appreciate some vintage art.
Have you found all 51? Which issue took you the longest to track down? Let us know in the comments below.
Disclaimer: This post is intended for informational purposes regarding video game collectible locations. Mafia III is rated M for Mature (17+).
Warning: The following guide contains mature themes and imagery.
In Mafia III, collecting Playboy magazines is one of the many side activities you can engage in. These magazines contain Playboy images that can be collected and displayed in your hideouts. Here's a comprehensive guide on how to find all the Playboy images in Mafia III:
Total Playboy Images: 17
Locations of Playboy Images:
Tips:
Verification:
To verify that you have collected all Playboy images, go to the "Collector" section in the game's menu. It will show you a list of all collected items, including Playboy images.
By following this guide, you should be able to collect all 17 Playboy images in Mafia III. Happy collecting!
The inclusion of Playboy magazines in Mafia III serves as more than a simple collectible mechanic; it acts as a curated window into the complex social and cultural fabric of 1968 America. By integrating fifty actual issues from that specific year, developer Hangar 13 utilizes these artifacts to ground the fictional city of New Bordeaux in a visceral, historical reality. This essay explores how the Playboy collection functions as a narrative tool, a mirror of the era’s shifting gender politics, and a method of enhancing the game's immersive atmosphere. mafia 3 all playboy images
To understand the significance of these collectibles, one must first consider the setting of Mafia III. The year 1968 was a flashpoint in American history, characterized by the Civil Rights Movement, the Vietnam War, and the burgeoning counterculture. By placing genuine Playboy issues within the game world—often found in auto shops, back offices, and private lounges—the developers bridge the gap between digital fiction and historical fact. These magazines, featuring authentic covers, centerfolds, and articles, provide a tactile connection to the past. They represent the "gentleman’s" aesthetic of the time, juxtaposing the grit and violence of Lincoln Clay’s revenge mission with the polished, aspirational lifestyle promoted by Hugh Hefner.
Furthermore, the collection serves as a commentary on the era’s evolving views on sexuality and gender. In the late 1960s, Playboy was at the forefront of the "Sexual Revolution," pushing boundaries while simultaneously maintaining traditional patriarchal structures. In the context of Mafia III, finding these magazines in male-dominated spaces emphasizes the gendered divide of the 1960s Deep South. While the images themselves are the primary draw for many players, the inclusion of the magazine’s interviews and articles—featuring figures like Stanley Kubrick or coverage of the 1968 Democratic National Convention—reminds the player that the era was defined by intellectual and political upheaval as much as visual provocation.
The distribution of these magazines also aids in the game's environmental storytelling. Unlike standard "glowing" collectibles found in many open-world titles, the Playboy issues in Mafia III are placed with intentionality. A magazine found in a high-end country club suggests a different social context than one found in a grimy warehouse in the Hollow. This placement reinforces the class and racial hierarchies that Lincoln Clay must navigate. The act of collecting them becomes a passive way for the player to absorb the "vibe" of 1968, seeing the faces and reading the names that real people of that era would have encountered on newsstands.
However, the inclusion of these magazines is not without its complexities. Critics have occasionally debated whether the collectibles lean toward gratuitousness. Yet, within the specific framework of Mafia III—a game that explicitly tackles systemic racism, police brutality, and the dark underbelly of the American Dream—the magazines feel like an honest piece of the puzzle. Removing them would sanitize a historical period that was inherently messy, provocative, and contradictory. They are relics of a specific cultural moment, capturing the transition from the conservative fifties to the liberated seventies.
In conclusion, the Playboy magazine collection in Mafia III is a sophisticated example of how licensed media can be used to deepen a video game's narrative world. By utilizing authentic historical documents, Hangar 13 provides players with a sense of place and time that goes beyond digital architecture. These magazines represent the intersection of pop culture, politics, and social change, serving as a reminder that Lincoln Clay’s struggle did not happen in a vacuum, but within a vibrant, turbulent, and rapidly changing American landscape. historical figures interviewed in those specific 1968 issues? An analysis of the other collectibles, like the Vargas paintings Repent magazine A guide on the of the most difficult magazines to find? Let me know which aspect of the game's history you want to explore next!
In , players can find a total of 50 Playboy magazines scattered across the fictional 1960s city of New Bordeaux. These collectibles feature authentic centerfold models and articles from the era that players can view in the game's collectible menu. Location Highlights
The 50 magazines are spread across various districts, with notable concentrations in:
Delray Hollow (4): Including locations at Sammy's Bar and the local laundromat.
River Row (7): Found in locations like the Baby Bear BBQ and local shacks.
Barclay Mills (4): Located in a truck repair shop and residential porches.
Bayou Fantom (5): Often found in shacks on the outskirts and small islands.
Downtown (Selected): Including the Hangar Supply Co. and behind Shaker's Club. Location Summary Are the Mafia III Playboy images worth the effort
The 50 Playboy magazines are scattered throughout New Bordeaux, with notable, easy-to-miss examples found in specific, thematic locations. Delray Hollow
(4 Issues): Found in key areas such as Sammy's Bar (basement), the Double Barrel Bar , and the Everyday Laundromat. (7 Issues): Located in spots like Baby Bear BBQ, Bayside Expeditions , and a nearby Fresh Crab Shack . Barclay Mills
(4 Issues): Hidden in industrial locations, including a Truck Repair Shop. Bayou Fantom (5 Issues): Hidden in remote shacks on various islands.
(Selected): Found in locations such as Hangar Supply Co. and behind Shaker's Club. Playboy Magazines (Mafia III) | Mafia Wiki | Fandom
Finding all the Playboy magazines in is a popular pursuit for completionists, as it rewards you with authentic vintage covers and centerfolds from the 1960s. There are 50 magazines hidden throughout New Bordeaux. Delray Hollow (4 Magazines)
August 1966: Located in the back office of the Everyday Laundry.
August 1964: Tucked away among stacks of boxes inside Sammy's Bar.
November 1967: Found on a desk in the living room of a dilapidated green house.
May 1964: Sitting near the counter inside the Double Barrel Bar. River Row (7 Magazines)
July 1964: Located inside the Bayside Expeditions warehouse office.
June 1966: Found on a table behind a wall in the Fresh Crab Shack kitchen.
May 1963: On top of an archive cabinet in the back of Baby Bear BBQ. Disclaimer: This post is intended for informational purposes
February 1966: Displayed on a wooden table on the second floor of the department store.
May 1966: Found on the floor of a stairwell in a ruined building during the Union Extortion Racket mission.
October 1967: Hidden on an inside table of a slum shack with two gardens.
December 1967: Located on a wooden chair in the first room of a house south of the river. Why Collect Them?
Historical Immersion: Unlike the magazines in Mafia II, which were retroactively added to the 1940s setting, the magazines in Mafia III match the game's 1968 timeframe perfectly, featuring era-appropriate interviews and articles.
Completion: While collecting them doesn't grant gameplay buffs, it is required for players aiming for 100% completion of the game's collectibles.
For a full visual guide of every single location, check out the comprehensive list on the Mafia Wiki or community-made maps on sites like IGN. Mafia 3 all playboy images
The swampy, rural bayou and fishing village.
No. The DLCs (Faster, Baby!, Stones Unturned, Sign of the Times) have their own separate collectible sets, but they are not required for the "New Bordeaux Drifter" trophy. Only the 50 base-game images count.
The high-end hills and mansions.
The Playboy covers in Mafia III are copyrighted assets owned by the original publishers and the game developers. Because of that, we can’t redistribute the actual images or provide direct download links. However, the descriptions above give you enough information to locate them in‑game and capture your own screenshots for personal use.
If you’re interested in seeing what each cover looks like, the best legal approach is:
Occasionally, an image won't spawn if you are in the middle of a story mission that takes place in that building. Complete the mission, leave the district (fast travel to another part of the map), then come back. The game will reload the asset.
Here is the catch: these beauties do not show up on your mini-map unless you are practically standing on top of them.