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Pes 6 Preset Face List -

If you are playing on PS2, PSP, or a vanilla PC version, follow these steps:

To speed up the search, use this mapping:

In Pro Evolution Soccer 6 (known as Winning Eleven 10 in Japan), "Preset Faces" are custom-modelled 3D faces created by Konami to closely resemble real-life football players. These differ from generic faces (created by the in-game editor) and are assigned to star players and legends. PES 6 is famous for having one of the most extensive preset face lists in the series' history.

No. Even teams like Bayern Munich or Porto, which are in the game but unlicensed, only have generic faces for all players except a few stars (e.g., Kahn had a preset despite Bayern being called "FC Bavaria" in-game).

Since I cannot distribute copyrighted game assets, search for:

Once you have the mapping file, the “lookup feature” is straightforward to code.

| National Team | Preset Players | | :--- | :--- | | Brazil | All above + Dida, Lucio, Emerson, Juninho | | Argentina | Messi (duplicate), Riquelme, Crespo, Ayala, Heinze | | Italy | Cannavaro (duplicate), Grosso, Totti (duplicate) | | France | Henry, Zidane, Vieira, Thuram, Makelele | | Netherlands | van der Vaart, Robben, van Persie |

Pro Evolution Soccer 6 (PES 6), widely considered the peak of football simulation for many veterans, remains famous for its gameplay and the surprisingly detailed preset faces included in the base game. While modern titles rely on complex scanning, PES 6 used carefully crafted models that captured the essence of the mid-2000s football icons.

Whether you are looking to fix names for unlicensed teams or are a modder mapping out the original game files, having a PES 6 preset face list is essential for identifying which players received "high-definition" (for the time) treatment. Understanding Preset Faces in PES 6

In the PES 6 internal database, players are categorized by "Face Type." Most players use "Build Faces" (generic parts combined), but star players have a Preset Face. These are unique 3D models stored as specific .bin files within the 0_text.afs file of the game. Notable Players with Preset Faces pes 6 preset face list

Below is a categorized list of players who famously featured preset faces in the original release.

The Argentine roster in PES 6 was one of the most detailed, featuring a young Lionel Messi and various legends. Lionel Messi: Features his iconic long-hair look from 2006.

Hernán Crespo: High-detail model reflecting his time at Inter/Chelsea.

Juan Román Riquelme: Captures his stoic expression perfectly.

Javier Zanetti: Known for his "immortal" hair model that never seemed to change across several PES titles.

Pablo Aimar: Highly recognizable preset from the Valencia era.

As the "Joga Bonito" era reached its zenith, the Brazilian squad received significant attention, especially the cover star Adriano.

Adriano: The "Emperor" himself, featured on the European cover with John Terry.

Ronaldinho: His distinctive teeth and headband were a standout preset. Kaká: Featured during his prime years at AC Milan. Lúcio: Strong, aggressive facial model. Roberto Carlos: Recognizable bald head and powerful build. Europe & Classic Stars If you are playing on PS2, PSP, or

The game also included legendary "Classic" players available through the PES Shop, many of whom had unique presets to honor their legacy.

Diego Maradona (Classic): Found in the Classic Argentina squad.

Pelé (Classic): Highly detailed model for the legendary Brazilian.

Johan Cruyff (Classic): Often found under the name "Cruylff" or similar due to licensing.

Zinedine Zidane: His final game appearance before retirement, featuring his signature bald spot and focused gaze.

Thierry Henry: One of the most accurate faces in the game, reflecting his Arsenal peak. Data Mapping for Modders

If you are diving into the internal files for editing (e.g., using Kitserver or AFS Explorer), the faces are typically located in the following range: Faces: unknow_01891.bin through unknow_02937.bin. Build Faces: unknow_02938.bin through unknow_03404.bin. Player Name Team / Category Adriano Inter Milan / Brazil John Terry Chelsea / England Lionel Messi FC Barcelona / Argentina Zinedine Zidane Retired / France Ronaldinho FC Barcelona / Brazil Xabi Alonso Liverpool / Spain How to Edit and Apply Faces

For players who do not have a preset face, users often use the Build Face mode. Community forums like Evo-Web and databases like PES 6 Player Database continue to provide "formulas" to create realistic lookalikes for modern stars in the old engine.

The PES 6 Preset Face List remains a cornerstone of the game's enduring legacy, often cited by fans as the peak of player individuality before the series transitioned to the next-gen "HD" era. This list contains the pre-designed, high-fidelity facial models for licensed stars and key players, distinct from the "Edit Mode" faces constructed from generic parts. Review: Why the Preset List Still Matters To speed up the search, use this mapping:

Individual Identity: Unlike modern titles where generic players often look like clones, PES 6's preset faces were crafted to capture the specific "aura" of icons like Adriano, Zidane, and Ronaldinho.

Modding Foundation: The preset list is essential for the modding community. Tools like Kitserver use the "GDB/faces" structure, where creators replace original preset IDs with photorealistic 4K face mods, keeping the 18-year-old game visually relevant today.

The "Uncanny Valley" of 2006: While lower in polygon count than current EA FC or eFootball models, the preset faces in PES 6 are praised for their expressive accuracy. They avoid the "dead eye" look of some later iterations, successfully conveying a player's real-life likeness through clever texture work rather than just raw processing power. Technical Breakdown: Preset vs. Edited Preset Faces Edited (Generic) Faces Source Hand-crafted by Konami artists. Player-made using slider menus. Realism High; unique bone structures. Low; built from standard presets. Flexibility Limited in-game editing. Fully customizable skin/eyes. Modding Can be overwritten via Map files. Harder to mod individually. Limitations to Note

Skin Tone Locking: A major quirk of the PES 6 engine is that once a face is applied to a preset slot, you often cannot change the skin tone in the editor. Modders recommend matching the generic skin tone to the face mod before applying it to prevent "floating head" syndrome where the neck and face don't match.

The "Missing" Stars: Due to licensing gaps (like the lack of the German Bundesliga), many top-tier players of that era were relegated to generic faces, requiring community patches to fill the "Preset" database.

Since PES 6 is a classic game, "Preset Faces" usually refers to two things: the original faces built into the game by Konami, or the "Face Packs" created by the modding community (Option Files) that assign real faces to players who originally had generic ones.

Here is a breakdown of how to understand, use, and find the Preset Face List.


<input type="number" id="faceId" placeholder="Face ID (e.g. 2012)">
<button onclick="lookupFace()">Lookup</button>
<div id="result"></div>

<script> const faceDB = 2000: name: "Adriano", hair: 121 , 2012: name: "Henry", hair: 56 // ... full list ;

function lookupFace() let fid = document.getElementById("faceId").value; let player = faceDB[fid]; if (player) document.getElementById("result").innerHTML = ✅ Face ID $fid: $player.name (Hair ID: $player.hair); else document.getElementById("result").innerHTML = ❌ ID $fid is not a preset face or unknown.; </script>