
| Prevent budding punching and anti-spoofing with Fingerprint/Facial Recognition | |
| High reliability and low false acceptance rate | |
| Connect up to 99 FingerTec devices at the same time | |
| Multiple data transfer channels: TCP/IP, Dynamic DNS, RS232/485, 3G or USB Flash Disk |
| Immediate synchronisation of data to the device after changes are made in Ingress | |
| Time synchronisation date and time of all terminals automatically or manually | |
| Sets a specific time to download data from FingerTec Time Attendance terminals automatically | |
| Set a specific time to back up the database of the software |


| Quick setup wizard to facilitate simple configuration during initial start- up | |
| Allows easy addition of large quantities of users by Batch Create Users feature | |
| Provides configuration templates to reduce the time required to configure the system | |
| Different user interface themes are available and simple to understand organisation with a “tree structure” design |
| Supports 10 levels of departments | |
| Track users' card management records and history | |
| Detailed permissions and user rights for the access, display and control of subsystems | |
| Integration with OFIS-Z for fingerprint registration station |


| Up to 9 intuitive graphical maps are completely customisable for real-time monitoring | |
| Remote control access and alarm activities directly from the monitoring station | |
| Multiple workstation monitoring capabilities | |
| Real-time alarm or event logs to ensure all events are completely documented for the entire system |
| Interlocking | |
| Anti-passback | |
| Multi-card operation | |
| Fire alarm linkage | |
| Multiple verification setting | |
| Door-always-open schedule |


| Organise alarm alerts and set alarm priorities to optimise response time | |
| Configure event priorities from a total of 62 event types | |
| Offline door events, alarm events & terminal connection events | |
| Automatically sends email and notifications to defined recipients when an event is detected in the system | |
| Customisable sound alerts for every priority | |
| Push notifications are available for iOS and Android device users |
| Provides up to 3-time zone settings per day | |
| Allows time-based access permission to be defined per weekday | |
| Provides holiday configuration & holiday time zone settings |


| Weekly schedules available with 3 pairs of IN/OUT columns for attendance monitoring | |
| Supports group or personal duty roster setup | |
| Supports leave and holiday management | |
| Generate attendance sheets, and instantly add, edit or delete attendance records | |
| Terminal data audit list enables raw data checking and export | |
| Timer feature for automatic download of data after a specified interval | |
| Support up to 9 digits of work codes | |
| Integrated with 20+ payroll. |
| Integrated with Milestone's Xprotect series and EpiCamera's cloud storage solutions | |
| Users can quickly track, or playback captured video clips or pictures of the door event | |
| Supports live feed directly from the IP Camera | |
| The Play Video Window supports frame selection, variable speed, pause and export to AVI and JPG files |



| Screen-lock function; automatic logout after the timeout period | |
| Supports customised digital watermark imprint for document uniqueness | |
| Provides detailed history records and audit trail functions for tracking past configuration changes | |
| Optional fingerprint login for system administrators |
| 33 Pre-configured reports | |
| Comprehensive event filtering | |
| Support exporting reports in up to 10 formats: xls, txt, PDF, csv, etc. |













In the ecosystem of PlayStation 3 (PS3) homebrew and modification, few tools have achieved the legendary status of PSNStuff. For over a decade, this utility has served as a gateway for users looking to access PlayStation Network (PSN) content, ranging from digital games and DLCs to essential system themes and avatars.
While the PlayStation 3 is now considered a legacy console, the PSNStuff database remains a critical resource for game preservation and enthusiasts maintaining modded consoles. This article explores what the PSNStuff database is, how it functions, and the important legal and safety considerations users must understand before using it.
Before we discuss the psnstuff database, we must understand the client. PSNStuff was a Windows-based application designed primarily for the PlayStation 3 (PS3) and PlayStation Vita (PS Vita) ecosystems. Released in the early 2010s, its core purpose was to interface with Sony’s official servers, scrape data about digital content (games, DLC, themes, and updates), and present it in a searchable, downloadable format.
The software acted as a catalog browser. However, the critical feature that made PSNStuff infamous was its ability to generate "zRAP" files (also known as .rap files). These small license files could be used with custom firmware (CFW) or hardware emulators (like PS3’s HAN or Vita’s HENkaku) to unlock purchased or trial content without actually buying it from the PlayStation Store.
Thus, the psnstuff database is the backend repository of metadata and license information that the PSNStuff client queried. Without the database, the client is just an empty shell.
.RAP files are the crown jewels of the database. When you purchase a game on PSN, your console downloads a license tied to your account ID. The PSNStuff database contains "fake" or "shared" .rap files generated from retail discs or leaked devkits. Each .rap corresponds to a specific Content ID.
PSNStuff was a Windows-based application and database tool that allowed users with modified (CFW/HEN) PlayStation 3 consoles to download content directly from Sony’s servers or from re-hosted mirrors.
Unlike peer-to-peer (P2P) file-sharing methods like BitTorrent, PSNStuff utilized a direct-download approach. It functioned as a graphical user interface (GUI) that interfaced with a regularly updated database file. This database contained the vital metadata required to identify and download digital goods, including:
Sony actively monitors for irregular license usage. Using PSNStuff-generated .rap files while connected to PSN will almost certainly result in a Console ID (CID) ban. Your console will be permanently blocked from accessing online features, including trophies sync, friends lists, and game updates.