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Reshade Rtgi 0361 Extra Quality <High Speed>

| Feature | Standard (Balanced) | Extra Quality (0.361) | |---------|--------------------|------------------------| | Indirect Lighting | Subtle fill light | Pronounced color bleeding (e.g., green grass tinting a white wall) | | Shadow Detail | Soft, uniform shadows | Contact hardening + realistic penumbra | | Cavity Detection | Medium depth | Deep crevices reveal true darkness | | Specular Response | Metallic surfaces look flat | Metals reflect indirect light sources realistically | | Noise Pattern | Noticeable grain in motion | Nearly noise-free after 2–3 frames |

Example Scenario: In Skyrim inside a dungeon:

If your FPS drops below 60 with Extra Quality:

How heavy is 0361 Extra Quality compared to standard RTGI? Testing was done on an RTX 3060 at 1440p in Red Dead Redemption 2.

| Setting | FPS (Avg) | Visual Noise | | :--- | :--- | :--- | | No ReShade | 75 FPS | N/A | | RTGI 0361 (Standard) | 62 FPS | Moderate grain | | RTGI 0361 Extra Quality | 51 FPS | Almost zero grain | | RTGI (New Paid v5) | 48 FPS | Zero grain |

Verdict: You lose roughly 15 FPS compared to the standard version but gain image stability that rivals the paid version.

  • Mid-range rig (RTX 3060 / RX 6700 XT, 1080p):
  • Low-end rig:
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    Upcoming Events

    reshade rtgi 0361 extra quality
    AFCEA Tagung 2026

    OneArc will be attending AFCEA Tagung, where our team of experts will be ready to discuss how our simulation products and Solutions can support your evolving training... Read More

    May 12, 2026

    World Conference Center, Bonn, Germany

    reshade rtgi 0361 extra quality
    LANPAC 2026

    OneArc will be attending LANPAC 2026, where our team of experts will be ready to discuss how our simulation products and Solutions can support your evolving training ... Read More

    May 12, 2026

    Sheraton Waikiki, Honolulu, HI, USA

    reshade rtgi 0361 extra quality
    SOF Week 2026

    Operationalizing Simulation: Bridging Training and Real-World Operations During SOF Week 2026, OneArc is sponsoring the NDIA Tampa Bay Chapter Event and bringing ... Read More

    May 18, 2026

    Tampa Convention Center, Tampa, Florida USA

    | Feature | Standard (Balanced) | Extra Quality (0.361) | |---------|--------------------|------------------------| | Indirect Lighting | Subtle fill light | Pronounced color bleeding (e.g., green grass tinting a white wall) | | Shadow Detail | Soft, uniform shadows | Contact hardening + realistic penumbra | | Cavity Detection | Medium depth | Deep crevices reveal true darkness | | Specular Response | Metallic surfaces look flat | Metals reflect indirect light sources realistically | | Noise Pattern | Noticeable grain in motion | Nearly noise-free after 2–3 frames |

    Example Scenario: In Skyrim inside a dungeon:

    If your FPS drops below 60 with Extra Quality:

    How heavy is 0361 Extra Quality compared to standard RTGI? Testing was done on an RTX 3060 at 1440p in Red Dead Redemption 2.

    | Setting | FPS (Avg) | Visual Noise | | :--- | :--- | :--- | | No ReShade | 75 FPS | N/A | | RTGI 0361 (Standard) | 62 FPS | Moderate grain | | RTGI 0361 Extra Quality | 51 FPS | Almost zero grain | | RTGI (New Paid v5) | 48 FPS | Zero grain |

    Verdict: You lose roughly 15 FPS compared to the standard version but gain image stability that rivals the paid version.

  • Mid-range rig (RTX 3060 / RX 6700 XT, 1080p):
  • Low-end rig: