Second Pass – Tactical Annotation
Third Pass – Timing Practice
Optional – Comparative Analysis
| Element | Strong Against | Weak Against | Signature Hand | |---------|----------------|--------------|----------------| | Fire | Ice, Earth | Water, Light | Flame Whip | | Water | Fire, Lightning | Earth, Dark | Mist Veil | | Earth | Lightning, Dark | Wind, Fire | Spike Shield | | Wind | Earth, Dark | Lightning, Water | Gale Slash | | Lightning | Water, Light | Earth, Dark | Arc Burst | | Light | Dark, Earth | Lightning, Water | Blinding Flash | | Dark | Light, Fire | Earth, Wind | Shadow Grasp | Risa Murakami-Vs Dog 1 Magichands.avi. D -BEST
Practice a quick “rock‑paper‑scissors” mental loop when you see the opponent’s element. Second Pass – Tactical Annotation
| Category | Points | What Judges Look For | |----------|--------|----------------------| | Efficiency | Up to 30 | Minimum number of hand‑casts to neutralise the opponent. | | Style | Up to 30 | Fluidity, creativity (e.g., unusual hand pairings), and visual flair. | | Creativity | Up to 20 | Use of environment, surprise tactics, or rare hand combos. | | Technical Accuracy | Up to 20 | No mis‑timed gestures, proper cooldown adherence. | | Total | 100 | Risa scored 92 – high style, slight deduction for a minor cooldown slip. | Third Pass – Timing Practice
Improving Your Score