Select the megastructure with your mouse (so its name appears in the outliner), then:
finish_megastructure
Alternative via effect (if selected):
effect = every_megastructure_in_system = set_megastructure_stage = last_stage
Stellaris purists will argue that using console commands ruins the "spirit" of Gigastructural Engineering—a mod designed to challenge your resource management across millennia. However, the mod also includes a built-in "Crisis Difficulty Slider" and "Cheat Menu" (accessible via the Edicts tab) for a reason.
The developer, Mr. (Anna) (Ellie) (Red), has stated: "Play how you want. If you want to spawn a Systemcraft on day one, go for it. It's a single-player game."
That said, here is a fair-use guideline: stellaris gigastructural engineering console commands
The console commands in Gigastructural Engineering unlock a level of control that even the original Stellaris developers never imagined. Whether you want to bypass the 500-year wait for a Birch World, test a Behemoth Planetcraft against the Blokkats, or simply skip the tedious early-game influence grind, the tools are at your fingertips.
Quick Reference Cheat Sheet (Copy-paste ready):
Now go forth, Galactic Architect. Build your Systemcraft. Populate your Birch World. And remember: with great power comes great FPS lag. Use the remove_planet command sparingly.
Happy cheating, and may your framerate hold steady. Select the megastructure with your mouse (so its
Before you can summon a Matrioshka Brain from the void, you must ensure your game is ready.
| Command | Effect |
|---------|--------|
| effect = spawn_megastructure = <megastructure_key> | Spawns a megastructure in the current system (around the selected star/planet). |
| effect = set_megastructure_level = <level> | Sets current megastructure to a specific upgrade level (e.g., 1–5). |
| finish_megastructure | Instantly completes the megastructure you have selected. |
| effect = finish_megastructure = yes | Same as above, but more direct. |
debugtooltip
Hover over any megastructure → tooltip shows internal key (e.g., giga_mega_shipyard).
In the vast, star-dusted expanse of Stellaris, few mods capture the imagination—and the raw computational terror—quite like Gigastructural Engineering. This behemoth of a mod shatters the limits of the vanilla game, allowing players to construct megastructures of mind-boggling scale: Birch Worlds wrapped around supermassive black holes, Matrioshka Brains that turn entire stars into computers, and weaponized Nicoll-Dyson Beams capable of deleting systems from the galaxy map. Stellaris purists will argue that using console commands
But even with the mod’s custom UI and decision menus, building these cosmic marvels takes time. A lot of time. That’s where console commands enter the picture.
Whether you want to skip the 10,000-day build queue, spawn a final-stage Attack Moon for an instant fleet, or intentionally summon a Blokkatz Blokkativus for a galaxy-ending party, knowing the right codes is essential.
This guide covers every essential console command for Gigastructural Engineering, from basic cheats to debug triggers and event IDs.