In the shadowed hierarchy of the infernal realms, most incubi and succubi operate under the patronage of a dark lord, a coven, or a binding contract. They have a home plane, a feeding schedule, and a quota of mortal dreams to harvest.
But then, there are the Strays.
A Stray Incubus is an incubus who has been severed from their infernal anchor—whether through exile, the destruction of their patron, a failed summoning that broke their tether, or a voluntary defection. They wander the mortal plane (or the ethereal borderlands) without protection, without a food source, and without the ancient rights of passage. stray incubus guide
This Stray Incubus Guide is designed for three types of readers:
If you are playing as a Stray Incubus, or hunting one, read on. In the shadowed hierarchy of the infernal realms,
Draw a simple circle of salt, but instead of occult symbols, place inside it: a half-finished tax form, a sink of unwashed dishes, and a screenshot of a boring calendar invite. The Stray cannot cross pure, unironic adult responsibility.
Here is the secret the grimoires omit: Most Strays were once loyal familiars who were abandoned. They are not evil. They are homesick. They roam the dreamscape looking for a door left ajar, not to invade, but to remember what it felt like to be wanted. If you are playing as a Stray Incubus,
If you encounter one, and you feel not fear but a strange, sad tenderness… close the window anyway. Then leave out a glass of water. Some hungers, even demonic ones, just want to be acknowledged before they fade.
Stay safe. Stay boring. And lock your dreamscapes.
— The Sleepless Society