Goal: Eliminate all wolves and hostile solo roles.
Solo roles have unique win conditions. They do not win with Villagers or Werewolves unless stated. This is the most diverse and unpredictable faction.
Seer
Bodyguard
Doctor
Investigator
Mayor / Leader
Tracker / Watcher
Villagers win by eliminating all Werewolves and Solo Killers. They are divided by their function:
Informational Roles: These roles gather intelligence to find enemies.
Seer: Checks one player each night to see if they are a Werewolf.
Aura Seer: Identifies players' alignment (Good, Evil, or Unknown).
Detective: Compares two players to see if they are on the same team.
Medium: Can talk to the dead and revive one player once per game. Protective Roles: These roles keep the village alive. Doctor: Protects one player from being killed each night.
Bodyguard: Protects a player but dies in their place if they are attacked.
Butcher: A variant of the Doctor with six protective uses but lacks night-one protection.
Killing/Offensive Roles: These roles can eliminate players during the day or night.
Gunner: Has two bullets to shoot players publicly during the day.
Jailer: Can "jail" a player at night to protect them or execute them if suspicious.
Marksman: Marks a target one night and can kill them the next.
Avenger: If killed, they can choose one player to take down with them. Werewolf Team
Werewolves win when they equal or outnumber the other players.
Top 10 BEST Roles in Wolvesville (ft. Jailer, Cursed & More!)
There are currently Wolvesville , divided into base roles and their advanced role
variations. Players can unlock advanced roles by upgrading their base role cards to Epic or Mythical rarity. Wolvesville Wiki Villager Team Roles wolvesville all roles
Villagers work together to find and eliminate all werewolves and solo killers. Base Villager Roles: , Bodyguard, , Priest, Seer,
, Sheriff, Mayor, Loudmouth, Flower Child, Cupid, and Cursed. Strong Village Roles: Vigilante, Jailer, , Witch, Detective, Soulbinder, and Beast Hunter. Advanced Villager Roles: Protectors: Butcher, Night Watchman, Tough Guy, Snow Angel , and Ghost Lady. Investigators: , Spirit Seer, Fortune Teller, and Mortician. Killing/Support: (Priest upgrade), (Vigilante upgrade), Judge, Warden, Ritualist, , Astronomer, Forger, and Vote/Crowd Control: Grumpy Grandma , Pacifist, Nutcracker, Baker, and Bell Ringer Wolvesville Wiki Werewolf Team Roles
Werewolves must eliminate all other players until their team matches the village's number. Wolvesville Wiki Event Role Card | Wolvesville Wiki | Fandom
Wolvesville is a complex social deduction game featuring over 130 roles divided into primary teams: the Village, the Werewolves, and Solo factions. Roles are further categorized as Base roles (accessible to beginners) and Advanced roles (unlocked via Role Cards). The Village Team
The Village aims to eliminate all "Dangers of the Night" (Werewolves and Solo Killers). Investigative Roles These roles gather information to identify threats. Seer (Base): Uncovers a player's exact role each night.
Aura Seer (Base): Identifies if a player has a "Good," "Evil," or "Unknown" aura.
Detective (Base): Compares two players to see if they are on the same team.
Spirit Seer (Base): Checks if any of the players who died during the night had a specific aura.
Advanced: Analyst (Seer), Sheriff (Aura Seer), Spy (Detective). Protective Roles These roles prevent deaths during the night or day phases.
Doctor (Base): Protects one player from an attack each night.
Bodyguard (Base): Protects a player but dies in their place if attacked. Beast Hunter (Base): Places a trap that kills an attacker.
Advanced: Butcher (Doctor), Night Watchman (Bodyguard), Trapper (Beast Hunter). Village Killers & Support Gunner (Base): Can shoot two players during the day. Jailer (Base): Jails a player to protect or execute them.
Medium (Base): Can speak with the dead and revive one player.
Priest (Base): Throws holy water; kills werewolves but dies if hitting a villager.
Advanced: Marksman (Priest), Vigilante (Gunner), Ritualist (Medium). 🐺 The Werewolf Team
Werewolves win when their numbers equal or exceed the remaining villagers and no solo killer is alive. Regular Werewolf (Base): The standard killing role.
Wolf Seer (Base): Uncovers a villager's exact role each night.
Alpha Werewolf (Base): Their vote counts as double when choosing a night target.
Junior Werewolf (Base): Selects a player to die if the Junior is lynched or killed. Advanced Wolves:
Nightmare Werewolf: Blocks a player's ability for the night.
Shadow Wolf: Can hide the werewolf team's kill or actions for a night.
Kitten Wolf: Can convert a player into a werewolf under specific conditions.
Sorcerer: Works with wolves but isn't one; can see all werewolf roles. 🎭 Solo & Third-Party Roles
These roles typically have unique, independent win conditions. Solo Killers Must be the last player(s) standing to win. Serial Killer: Kills one player every night. Goal: Eliminate all wolves and hostile solo roles
Arsonist: Douses players in gasoline and ignites them all at once. Bomber: Plants bombs that explode after a delay.
Cannibal: Eats players to gain extra actions or survive longer. Solo Voting Category:Solo killers - Wolvesville Wiki
Wolvesville (formerly Werewolf Online) features over 120 unique roles as of 2026, divided into teams with distinct win conditions. To master the game, you must understand how these roles interact through the Role Card system, which separates characters into Base Roles (easier mechanics) and Advanced Roles (strategic variants). 1. The Village Team (Blue)
The Village wins by eliminating all Werewolves and Solo Killers. Their roles are typically divided into investigative, protective, and offensive sub-types. Y2K Update - Wolvesville development blog
Wolvesville features an extensive roster of approximately 145 unique roles
, categorized into distinct teams and progression levels. Roles are primarily split into Base Roles —which are standard and easier for beginners—and Advanced Roles
, which offer more complex mechanics and are unlocked through the card system. Village Team Roles
The Village team typically makes up the majority of players (8-11 in a full game) and aims to eliminate all "Dangers of the Night". Investigative : Gather intel on other players' roles or auras. (Seer), Spirit Seer (Aura Seer). Protective : Prevent deaths from night attacks or lynching. Night Watchman (Bodyguard). Village-Killing : Can directly kill other players to weed out evil. (Vigilante), Support & Crowd Control : Manipulate votes or disable abilities. Flower Child Werewolf Team Roles
Werewolves work together to kill off the villagers and other threats at night.
Wolvesville features roughly 145 roles, categorized by their team and complexity. 🛡️ Village Roles
Village roles work together to identify and eliminate the werewolves.
Information: Seer, Aura Seer, Detective, Analyst, Spirit Seer. Protective: Doctor, Bodyguard, Tough Guy, Ghost Lady.
Killing: Gunner, Vigilante, Marksman, Priest, Jailer, Witch.
Support/Voting: Mayor, Pacifist, Medium, Cupid, Flower Child. 🐺 Werewolf Roles
Werewolves hide among the villagers and kill them each night. Basic: Regular Werewolf, Junior Werewolf.
Special Abilities: Wolf Seer (reveals roles), Wolf Shaman (enchants players), Shadow Wolf (hides kills).
Powerhouses: Alpha Werewolf (double vote), Werewolf Berserk (unstoppable attack). ⚖️ Solo Roles
These roles have unique win conditions and often work alone.
Killers: Serial Killer, Arsonist, Bomber, Cannibal, Alchemist.
Special: Sect Leader (converts others), Zombie (spreads infection), Bandit (steals roles). 💎 Advanced & Event Roles Advanced roles are unlocked by upgrading role cards.
Upgrades: Marksman (from Priest), Astronomer (from Witch), Flagger (from Beast Hunter). Seasonal: Easter Bunny, Yule Wolf, Pumpkin King.
For a complete, interactive list with detailed strategy guides, check the Official Wolvesville Wiki. If you'd like, I can help you: Find the best counter for a specific role Build a custom game setup for you and your friends Explain the upgrading process for role cards
Wolvesville: A Comprehensive Guide to All Roles
Wolvesville is a popular social deduction game that challenges players to figure out who among them are wolves trying to eliminate the rest of the villagers. The game requires strategy, deception, and keen observation skills. In this guide, we'll explore all the roles in Wolvesville, their abilities, and how to play them effectively. Bodyguard
Overview of Roles
In Wolvesville, players are divided into two main factions: Villagers and Wolves. The Villagers are further divided into several roles, each with unique abilities. The Wolves, on the other hand, work together to eliminate the Villagers.
Villager Roles
Wolf Roles
Special Roles
Gameplay Strategies
Tips for Playing Each Role
Conclusion
Wolvesville is a complex game with multiple roles, each requiring a unique strategy. Understanding each role's abilities and working together as Villagers are crucial to winning the game. As a Wolf, blending in and avoiding detection is key to success. With practice and experience, players can master the game and become a Wolvesville champion.
Wolvesville 's charm lies in its chaotic variety of roles, where every night phase can flip the game on its head. Whether you're a strategic villager or a cunning werewolf, the drafting phase is your first chance to shape the village's fate. 🛡️ The Village: Brains Over Brawn
The village relies on information and protection to root out the wolves. The Info-Gatherers: Classic roles like the Seer and
are the backbone of any win. Advanced roles like the Analyst or Spirit Seer can provide even deeper insights if played carefully.
The Protectors: The Bodyguard and Doctor are vital for keeping key informants alive. For a more aggressive defense, the Trapper can set traps that kill attacking wolves instead of just blocking them.
The Game Changers: Roles like the Medium are often considered the most powerful, as they can bring back a dead teammate to turn the tide. 🐺 The Pack: Strength in Deception
The werewolves must blend in or cause enough chaos to stop the village from coordinating.
Support Wolves: The Wolf Shaman can disguise a teammate’s aura, while the Voodoo Werewolf can silence a player to stop them from revealing the truth.
Chaos Starters: The Nightmare Werewolf can put players to sleep, preventing them from using their abilities.
The Hidden Threat: Some players find roles like the Cursed particularly tricky, as they start in the village but join the wolves if attacked. 🃏 The Solos: A Wild Card Cartoon Update - Wolvesville development blog
Wolvesville features a vast array of over divided into four primary teams: Village, Werewolves, Solo Killers, and Solo Voting roles. Roles are further categorized into base roles (easier for beginners) and advanced roles (unlocked through card upgrades). Top-Tier & Community Favorite Roles
Community reviews often rank roles based on "CBF" (Creativity, Balance, and Fun) or their raw power to shift game momentum.
Top 10 BEST Roles in Wolvesville (ft. Jailer, Cursed & More!)
Wolvesville features a vast array of roles categorized into four primary teams: Villagers, Werewolves, Solo Killers, and Solo Voting roles. Roles are further divided into Base (simpler to play) and Advanced (more complex mechanics) versions. Role Report Overview
The following lists represent the major roles and their team affiliations found in the game. Advanced roles are typically unlocked by upgrading Role Cards to Epic rarity or higher. Villager Team (Village)
Villagers aim to identify and eliminate all werewolves and solo killers. Winter Update - Wolvesville development blog
Higher priority actions happen first:
Werewolves win when they equal or outnumber the Villagers and eliminate all Solo threats. They act together at night but can have unique individual powers.