Xcom 2 Long War Guide -

Advent gets Muton Centurions and Shieldbearers.

1. Shinobi (Scout/Assassin)

2. Specialist (Hacker/Medic)

3. Grenadier (Demolition/Suppression)

4. Gunner (Area Suppression)

5. Ranger (Shotgun/Assault Rifle Hybrid)

6. Assault (Tank/Flanker)

7. Sharpshooter (Sniper/Holobot)

8. Technical (Rocket/Gunner hybrid)

Each resistance haven has 13 "jobs" split between three tasks:

Pro Tip: Do not put all 13 on one job. A common early split is 8 Intel / 3 Recruit / 2 Supply. As you get more regions, dedicate one region to pure Supply (with a Scientist as an advisor) and others to Intel.

Unlike vanilla where you expand to stop the Avatar Project, LW2 requires you to ignore the Avatar Project until the last minute.

Before we discuss tactics, you must unlearn the vanilla mindset. xcom 2 long war guide

1. You are not a Superpower; You are a Resistance. In vanilla XCOM, you are the underdog who eventually becomes a super-soldier factory. In Long War 2, you are always outnumbered. You cannot fight the aliens head-on. You must pick fights you can win, retreat when outmatched, and use guerilla tactics (concealment, explosives, and evac) to survive.

2. The "Alpha Strike" is Harder In vanilla, killing all enemies in one turn is the goal. In LW2, pods are larger (often 7-12 enemies), and they are "kinetic"—meaning if you shoot a gun, any pod nearby might hear it and run to help. You cannot kill a whole pod in one turn easily. You must plan for a prolonged engagement.

3. The Avatar Project is a Timer, Not a Countdown You cannot "game over" the Avatar Project instantly like in vanilla. It is a swinging pendulum. It will go up; you must learn to manage it, reduce it via raids and special ops, and buy yourself time.


Disclaimer: Long War 2 is not a difficulty mod; it is a complexity mod. It turns XCOM 2 from a squad-based tactics game into a strategic layer simulator of guerrilla warfare. You will lose soldiers. You will fail missions. You will lose regions. This is by design. Embrace the chaos. Advent gets Muton Centurions and Shieldbearers

If you are coming from vanilla XCOM 2 (even on Legendary), forget everything you know about timers, squad wipes, and stealth. This guide will break down the five pillars of Long War 2: Strategy Layer (Geoscape), Tactical Layer (Missions), Soldier Classes, Infiltration, and Technology.