Xoutput.v0.11 -

Xoutput.v0.11 -

Xoutput v0.11 is the latest stable release of the open-source tool that emulates an Xbox 360 controller while giving you granular control over audio output and rumble. If you’ve ever wanted to use a non-Xbox controller (e.g., Nintendo Switch Pro, PlayStation, or generic USB gamepads) with games that only recognize XInput—but also need to route audio from the controller’s headphone jack to a separate device—this is your solution.

While Xoutput.v0.11 is currently the most stable public release, the open-source community is working on future versions that may include direct support for Xbox Series X|S features (like Share button mapping) and lower-level kernel bypasses for anti-cheat systems. However, v0.11 remains the "golden build" for most users because it balances features with reliability—later experimental builds often introduce bugs. Xoutput.v0.11

You use a non-Xbox controller in a game that only supports Xbox controllers (e.g., older titles, some emulators) Xoutput v0

You want game audio from your controller’s headphone jack to go to your PC speakers or wireless headset instead However, v0

You need to split audio – e.g., game sounds over speakers, voice chat over controller headset

You want to test controller vibration without launching a game

Solution: This occurs when Xoutput is running while the game also natively supports your controller. Go to the "Options" tab in Xoutput.v0.11 and check "Hide Physical Controller." This hides the real DirectInput device from the game, leaving only the virtual Xbox controller visible.