Breeding Farm Debug Codes -v0.6.1- -updated- < PREMIUM >

| Code | Effect | | :--- | :--- | | debug.render.wireframe 1 | Turns the game into a wireframe view for analysis. | | debug.camera.unlock | Removes camera boundaries to see the entire map. | | debug.ui.hide_hud | Removes HUD for clean screenshot capture. |


For a hypothetical breeding farm game, let's assume you've found a way to access the console by pressing the ~ key. Here are some example debug codes: Breeding Farm Debug Codes -v0.6.1- -Updated-

Before we dive into the codes, it is crucial to understand what changed in this patch. The developers have rewritten the backend scripting engine, which broke all previous v0.5.x debug codes. The -Updated- tag on this keyword signifies these commands are compatible with the new Unity-based console and the revamped Lua script hooks. | Code | Effect | | :--- | :--- | | debug

Key Changes in v0.6.1:


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| Code | Effect | | :--- | :--- | | debug.render.wireframe 1 | Turns the game into a wireframe view for analysis. | | debug.camera.unlock | Removes camera boundaries to see the entire map. | | debug.ui.hide_hud | Removes HUD for clean screenshot capture. |


For a hypothetical breeding farm game, let's assume you've found a way to access the console by pressing the ~ key. Here are some example debug codes:

Before we dive into the codes, it is crucial to understand what changed in this patch. The developers have rewritten the backend scripting engine, which broke all previous v0.5.x debug codes. The -Updated- tag on this keyword signifies these commands are compatible with the new Unity-based console and the revamped Lua script hooks.

Key Changes in v0.6.1: